com.unity.2d.animation 13.0.1
com.unity.2d.animation
Source docsNotes: processedReleased October 10, 2025
📈 Improvements
- Improved the performance when 2D IK Gizmos are displayed.
- Optimize batch deformation by skipping when neither bones nor sprite data have changed.
- Reduce memory allocation when adding and removing SpriteSkin from a deformation system.
- Improve FABRIK performance by Burst-compiling.
- Improve CCD performance by Burst-compiling.
- Allow pasting sprite data between sources and destinations with different sprite counts.
🔧 Bug Fixes
- Fix unresponsive scrolling in Sprite Library Editor grid view after adding multiple labels. (DANB-1091)
- Restore bone references in SpriteSkin correctly when switching between sprites with and without bone settings, even if AutoRebind is disabled. (DANB-1127)
