com.unity.2d.animation 7.0.10
Source docsNotes: processedReleased March 10, 2023
Unity Compatibility
Minimum Unity: 2021.2 (7f1)
Package Dependencies
- com.unity.2d.common (6.0.6)
- com.unity.2d.sprite (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Fixed an issue where undoing vertex painting results in a displaced mesh. (case DANB-357)
- Fixed an issue where "System.ArgumentException" thrown when opening sprite Prefab with Script. (DANB-340)
- Fixed an issue where IKEditorManager updates even when there are no active IK Manager 2Ds in the Scene. (case DANB-347)
- Fixed an issue where IKGizmos will throw an exception in the editor when IKSolver has an unassigned Solver in its list. (case DANB-372)
- Fixed an issue where in large Sprite Libraries the inspector would fail to load Sprite previews. (case DANB-368)
- anager 2Ds in the Scene. (case DANB-347)
- Fixed SpriteResolver does not animation with animation clip when upgrading from 2020.3. (case DANB-376)
- Fixed an issue where undo the addition of a Sprite Skin component would crash the editor. (DANB-388)
