com.unity.2d.animation 7.0.9

com.unity.2d.animation

Notes: processedReleased November 9, 2022

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Unity Compatibility

Minimum Unity: 2021.2 (7f1)

Package Dependencies

  • com.unity.2d.common (6.0.6)
  • com.unity.2d.sprite (1.0.0)
  • com.unity.modules.animation (1.0.0)
  • com.unity.modules.uielements (1.0.0)

🔧 Bug Fixes

  • Fixed a case where new bones are not selected after pasting them in the Skinning Editor and an exception is thrown. (DANB-211)
  • Fixed a case where the auto weight generation would associate incorrect bones to vertices. (case DANB-22)
  • Improved the Auto Geometry generation speed.
  • Fixed IK Manager 2D's inspector slow downs. (case DANB-217)
  • Fixed an issue where the Sprite Skin editor would throw an exception if Sprite Renderer doesn't have a Sprite assigned to it.
  • Fixed a case where a .psd/.psb with a Main Skeleton assigned would generate incorrect bind poses. (Case DANB-225)
  • Fixed an issue where Sprite Skins would no longer deform when re-entering the camera frustum. (case DANB-223)
  • Fixed an issue where Sprite Resolver will not save selected Sprite hash. (case DANB-240)
  • Fixed an issue where Sprite Resolver selects incorrect Category and Label. (case DANB-284)

📈 Improvements

  • Expand and frame on bone selection.