com.unity.2d.animation 7.0.8
Notes: processedReleased September 16, 2022
Unity Compatibility
Minimum Unity: 2021.2 (7f1)
Package Dependencies
- com.unity.2d.common (6.0.5)
- com.unity.2d.sprite (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
✨ Features
- Added bone weight index validation in SpriteSkin's validate method, to ensure valid data before continuing with deformation.
🔧 Bug Fixes
- Fixed a case where moving vertices forcefully in the Skinning editor could cause a quad reset of the mesh. (case DANB-7)
- Fixed a case where multi selecting Sprite Skins would cause a null reference exception to be thrown. (case DANB-126)
- Fixed a case where pasting bones in the Skinning Editor would move bones rather than copy them. (case DANB-181)
- Fixed an issue where selecting bones in the Skinning Editor after removing any bone in the skeleton will throw an exception. (case DANB-188)
- Fixed a case where setting IKManager2D's or Solver2D's weight to '0' doesn't update solver's effector position. (case DANB-189)
📈 Improvements
- Updated Toolbar and Visibility tab buttons' selection color.
