com.unity.2d.animation 7.0.8

com.unity.2d.animation

Notes: processedReleased September 16, 2022

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Unity Compatibility

Minimum Unity: 2021.2 (7f1)

Package Dependencies

  • com.unity.2d.common (6.0.5)
  • com.unity.2d.sprite (1.0.0)
  • com.unity.modules.animation (1.0.0)
  • com.unity.modules.uielements (1.0.0)

Features

  • Added bone weight index validation in SpriteSkin's validate method, to ensure valid data before continuing with deformation.

🔧 Bug Fixes

  • Fixed a case where moving vertices forcefully in the Skinning editor could cause a quad reset of the mesh. (case DANB-7)
  • Fixed a case where multi selecting Sprite Skins would cause a null reference exception to be thrown. (case DANB-126)
  • Fixed a case where pasting bones in the Skinning Editor would move bones rather than copy them. (case DANB-181)
  • Fixed an issue where selecting bones in the Skinning Editor after removing any bone in the skeleton will throw an exception. (case DANB-188)
  • Fixed a case where setting IKManager2D's or Solver2D's weight to '0' doesn't update solver's effector position. (case DANB-189)

📈 Improvements

  • Updated Toolbar and Visibility tab buttons' selection color.