com.unity.addressables 1.18.11
Notes: processedReleased June 30, 2021
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.scriptablebuildpipeline (1.19.1)
🔄 Changes
- Improved performance of Labels popup in Groups Window.
- Added "Copy Address to Clipboard" Context menu option in Groups Window.
- Added AssetLoadMode option to AddressableAssetsGroup, adds "Requested Asset And Dependencies" and "All Packed - Assets And Dependencies" load methods.
- (2021.2+) Improved performance of copying local buld path Groups built content when building a Player.
- Removed "Export Addressables" button from groups window because it was no longer in use.
- Fixed issue where loading remote catalog from .json fails when Compress Local Catalog is enabled.
- Fixed issue where loading remote catalog from bundle on WebGL fails when Compress Local Catalog is enabled.
- Added multi-project workflow documentation
- Made CacheInitializationData.ExpirationDelay obsolete
- Improve Hierarchical Search performance in Groups Window.
- Build now fails earlier if invalid or unsupported files are included.
- Fixed issue where renaming Group and Profiles would not cancel using Escape key.
- Fixed issue where StripUnityVersionFromBundleBuild and DisableVisibleSubAssetRepresentations were not being serialised to file.
- Updated content update docs to be a little more clear
- Made ExpirationDelay on the CacheInitializationObjects obsolete
- Reduced amount of main thread file I/O performed during AssetBundle loading
