com.unity.addressables 1.19.18
Notes: processedReleased February 10, 2022
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.scriptablebuildpipeline (1.19.6)
🔄 Changes
- Fixed issue where WaitForCompletion would take too long when used in virtual mode.
- Updated the documentation to include information on methods of waiting on asynchronous operations to complete.
- Fixed issue where IOException occurs when autoCleanBundleCache has value of 'true' in Addressables.UpdateCatalogs.
- Improved Addressables class Inspector headers with documentation links.
- Fixed issue in Editor where a large number of AssetReferences causes performance spikes
- Documentation has been added for shared bundles, HTTP restrictions in 2022 editor versions, Samples, and various cleanup
- Fixed issue with missing trace events in build profile trace log
- Fixed issue where adding a AddressablesGroupTemplate could not be added, throwing an Exception
- Added better logging when built in Editor Hosting Service fails to acquire a port
- Improved ordering of when OnPostprocessAllAssets occurs for Addressables settings and windows to ensure Addressable settings are processed first.
- Fixed issue where "Unable to load assets of type" error occurs when loading asset with classes referenced by value in "Use Asset Database" mode.
- Add more documentation about the "Non-Recursive Dependency Calculation" and "MonoScript Bundle Naming Prefix" options in AddressableAssetSettings.
