com.unity.asset-manager-for-unity 1.0.0-exp.1

com.unity.asset-manager-for-unity

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Notes: processedReleased August 13, 2024

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Unity Compatibility

Minimum Unity: 2022.3

Package Dependencies

🔄 Changes

  • [Added]
  • Added a pause state to the progression bar
  • Added confidence threshold slider in settings
  • New settings toggle to allow user to deactivate the auto generation of tags on upload
  • Asset tag generation based on the thumbnail
  • [Changed]
  • GridItem and Tag chips are now selected on PointerDown to match other elements of the package and editor
  • Renamed GetVersionsAsync method to GetAssetDataInDescendingVersionNumberOrder
  • Changed old OnGui event for UIToolkit event system
  • Internal refactor to AssetDescriptor
  • Disable the cancel button of the progress bar when the progression is completed
  • Update settings manager package version from 1.0.2 to 2.0.1
  • [Fixed]
  • Addressed warnings coming from packages
  • Public method GetAssetDataInDescendingVersionNumberOrder does not return an IAsset anymore (to limit Asset SDK access)
  • Fixed issue with non-frozen asset upload.
  • Only refreshing the extension when data not already gathered before selection
  • When removing an item to the selection, do not refresh all the other items
  • Cleaner foldouts implementation
  • We now prevent the user from trying to upload an asset from the active scene
  • Removed the speed check when dragging a grid item
  • Added MessageType field to MessageData to better customize help boxes and display the right icon
  • When re-uploading an asset, we now check if the associated asset was an embedded dependency before overriding the "parent" asset
  • UVCS files now show up in the details panel when asset is imported