com.unity.cinemachine 2.4.0-preview.3
Notes: processedReleased September 23, 2019
Unity Compatibility
Minimum Unity: 2019.1
Package Dependencies
No dependency metadata provided.
🔄 Changes
- Storyboard: added global mute function
- Added ApplyBeforeBody option to POV component, to support working with FramingTransposer
- Added RectenterTarget to POV component
- Added OnTransitionFromCamera callback to extensions
- Added Speed Mode to AxisState, to support direct axis control without max speed
- New example scene: OverTheShoulderAim illustrating how to do over-the-shoulder TPS cam, with Normal and Aim modes
- Impulse Manager: added option to ignore timescale
- Framing Transposer: added OnTransition handling for camera rotation if InheritPosition
- Upgrade to support HDRP and Universal RP 7.0.0 API
- Removed Resources diretories
- Bugfix: added EmbeddedAssetHelper null check
- Regression Fix: Framing Transposer: ignore LookAt target. Use Follow exclusively
- Bugfix: composer screen guides drawn in correct place for physical camera
- Bugfix: FreeLook was not respecting wait time for X axis recentering
- Bugfix: FreeLook X axis was not always perfectly synched between rigs
- Bugfix (fogbugz 1176866): Collider: clean up static RigidBody on exit
- Bugfix (fogbugz 1174180): framing transposer wrong ortho size calculation
- Bugfix (fogbugz 1158509): Split brain.UpdateMethod into VcamUpdateMethod and BrainUpdateMethod, to make blending work correctly
- Bugfix (fogbugz 1162074): Framing transposer and group transposer only reached half maximum ortho size
- Bugfix (fogbugz 1165599): Transposer: fix gimbal lock issue in LockToTargetWithWorldUp
- Bugfix: VolumeSettings: handle layermask in HDAdditionalCameraData
- Bugfix: use vcam's up when drawing gizmos (orbital transposer and free look)
