com.unity.cinemachine 2.4.0-preview.4

com.unity.cinemachine

Notes: processedReleased September 26, 2019

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Unity Compatibility

Minimum Unity: 2019.1

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Storyboard: added global mute function
  • Added ApplyBeforeBody option to POV component, to support working with FramingTransposer
  • Added RectenterTarget to POV component
  • Added OnTransitionFromCamera callback to extensions
  • Added Speed Mode to AxisState, to support direct axis control without max speed
  • New example scene: OverTheShoulderAim illustrating how to do over-the-shoulder TPS cam, with Normal and Aim modes
  • Impulse Manager: added option to ignore timescale
  • Framing Transposer: added OnTransition handling for camera rotation if InheritPosition
  • Upgrade to support HDRP and Universal RP 7.0.0 API
  • Upgrade to support HDRP and Universal RP 7.1.0 API
  • Removed Resources diretories
  • Bugfix: added EmbeddedAssetHelper null check
  • Regression Fix: Framing Transposer: ignore LookAt target. Use Follow exclusively
  • Bugfix: composer screen guides drawn in correct place for physical camera
  • Bugfix: FreeLook was not respecting wait time for X axis recentering
  • Bugfix: FreeLook X axis was not always perfectly synched between rigs
  • Bugfix (fogbugz 1176866): Collider: clean up static RigidBody on exit
  • Bugfix (fogbugz 1174180): framing transposer wrong ortho size calculation
  • Bugfix (fogbugz 1158509): Split brain.UpdateMethod into VcamUpdateMethod and BrainUpdateMethod, to make blending work correctly
  • Bugfix (fogbugz 1162074): Framing transposer and group transposer only reached half maximum ortho size
  • Bugfix (fogbugz 1165599): Transposer: fix gimbal lock issue in LockToTargetWithWorldUp
  • Bugfix: VolumeSettings: handle layermask in HDAdditionalCameraData
  • Bugfix: use vcam's up when drawing gizmos (orbital transposer and free look)