com.unity.cinemachine 2.9.0-pre.6

com.unity.cinemachine

Notes: processedReleased January 12, 2022

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Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Bugfix: Negative Near Clip Plane value is kept when camera is orthographic.
  • Regression fix: could not change the projection of the main camera if a CM virtual camera is active.
  • Regression fix: Axis input was ignoring CM's IgnoreTimeScale setting.
  • Removed legacy .unitypackages
  • New feature: CinemachineBrain may control other GameObject instead of the one it is attached to.
  • Bugfix: Cinemachine assigns a default input controller delegate that returns 0 when the legacy input system is disabled.
  • Cinemachine example scenes show informative text when used with Input System instead of throwing error messages.
  • Regression fix: compilation errors when physics module is not present.
  • GameObjects created with Gameobject menu items now follow Unity naming conventions.
  • Regression fix: virtual cameras no longer forget that they are targeting groups on domain reload.
  • Moved Cinemachine tools into the main Tools overlay (2022.1+), moved Freelook rig selection to a separate overlay, updated icons to support light and dark themes.
  • Bugfix: 3rdPersonFollow logged console messages when looking straight up or down.
  • BugFix: InputProvider no longer causes a tiny gc alloc every frame.
  • Regression fix: CinemachineCollider smoothing time did not reset correctly, so it was working once only.
  • Bugfix: Confiner2D now displays the calculated confining area when its vcam is selected.