com.unity.cinemachine 2.9.0-pre.6
Notes: processedReleased January 12, 2022
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
No dependency metadata provided.
🔄 Changes
- Bugfix: Negative Near Clip Plane value is kept when camera is orthographic.
- Regression fix: could not change the projection of the main camera if a CM virtual camera is active.
- Regression fix: Axis input was ignoring CM's IgnoreTimeScale setting.
- Removed legacy .unitypackages
- New feature: CinemachineBrain may control other GameObject instead of the one it is attached to.
- Bugfix: Cinemachine assigns a default input controller delegate that returns 0 when the legacy input system is disabled.
- Cinemachine example scenes show informative text when used with Input System instead of throwing error messages.
- Regression fix: compilation errors when physics module is not present.
- GameObjects created with Gameobject menu items now follow Unity naming conventions.
- Regression fix: virtual cameras no longer forget that they are targeting groups on domain reload.
- Moved Cinemachine tools into the main Tools overlay (2022.1+), moved Freelook rig selection to a separate overlay, updated icons to support light and dark themes.
- Bugfix: 3rdPersonFollow logged console messages when looking straight up or down.
- BugFix: InputProvider no longer causes a tiny gc alloc every frame.
- Regression fix: CinemachineCollider smoothing time did not reset correctly, so it was working once only.
- Bugfix: Confiner2D now displays the calculated confining area when its vcam is selected.
