com.unity.entities 1.2.0-pre.4
Source docsNotes: processedReleased December 4, 2023
Unity Compatibility
Minimum Unity: 2022.3 (11f1)
Package Dependencies
- com.unity.burst (1.8.10)
- com.unity.collections (2.4.0-pre.2)
- com.unity.mathematics (1.3.1)
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.mono-cecil (1.11.4)
- com.unity.profiling.core (1.0.2)
- com.unity.scriptablebuildpipeline (1.20.2)
- com.unity.serialization (3.1.1)
- com.unity.test-framework.performance (3.0.3)
📈 Improvements
- Updated Burst dependency to 1.8.10
🔧 Bug Fixes
- Fixed: NullReferenceException when doing GetComponent in a baker of a monobehaviour that the Editor failed to load the associated script.
- Defensive fix for rare HierarchyWindow.OnCleanup exception (typically when breakpoint debugging).
- The `Unity.Scenes.Editor.Tests.LiveLinkBakingEditorTests.LiveConversion_ReEnableEntityHierarchy_WhenParentGameObjectIsReEnabledFromSavedSubScene` test no longer fails.
- An `EntityQuery` that uses `WithNone` with an enableable component `T` will now insert a read dependency on `T` into the query's system, so that jobs which enable/disable `T` are correctly included in the system's input dependencies.
- Background importing of subscenes using sections would occasionally throw an exception.
- Selecting entities and systems now works again.
