com.unity.formats.fbx 3.2.1-preview.2
Notes: processedReleased August 17, 2020
Unity Compatibility
Minimum Unity: 2018.4 (0f1)
Package Dependencies
- com.autodesk.fbx (3.1.0-preview.2)
- com.unity.recorder (2.2.0-preview.4)
- com.unity.timeline (1.0.0)
✨ Features
- Add an export option to preserve model import settings when overwriting an fbx file.
- Add the option to export FBX files outside of the Assets folder.
📈 Improvements
- Renamed label in Autodesk® Maya® from Unity Fbx Namespace to Strip Specific Namespace.
- Renamed Export as FBX Linked Prefab to Export as FBX Prefab Variant.
- Mesh instances are now exported as instances of a single mesh instead of exporting multiple, identical meshes.
- Updated to latest com.autodesk.fbx (3.1.0-preview.2).
- Updated minimum supported Unity version to 2018.4.
🔧 Bug Fixes
- No longer initiate export if no objects are selected in Autodesk® 3ds Max®.
- Added a null check for bones, so export no longer fails if a skeleton has missing bones.
- Fix incorrect relative paths for textures in FBX files.
- Fix for Editor focus lockup when creating an FBX Prefab Variant on Mac.
