com.unity.live-capture 4.0.0-pre.1

com.unity.live-capture

Notes: processedReleased September 2, 2022

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Unity Compatibility

Minimum Unity: 2021.3

Package Dependencies

🔧 Bug Fixes

  • Synchronize the Take Recorder's playback button state with the Timeline Window's ones.
  • Make sure audio tracks play sound when Takes from the Take Recorder are playing.
  • Make sure Recorder tracks work properly when Takes from the Take Recorder are playing.
  • Prevent the Scene from getting dirty when playing Takes from the Take Recorder without using Take Recorder Tracks.
  • Make sure to interrupt ongoing recordings when the user scrubs the Timeline playhead.
  • New Takes no longer inherit rating from their iteration base.
  • Make sure to correctly dispose the video encoder in MacOS.
  • Ensure that the VolumeProfile in the VirtualCameraActor can be edited and persist after entering PlayMode.
  • Make sure depth of field can blend when using Cinemachine camera actors.
  • The CinemachineCameraDriver now properly sets up the sensor size so it can blend.

Features

  • A VirtualCameraDevice can now be anchored to a Transform in the scene.
  • New functionality to show take's content range markers in clips from the TakeRecorderTrack.
  • A new button to go to the beginning of the shot.
  • A toggle to constrain the playback to the range of the shot content.
  • The CinemachineCameraDriver now supports depth of field using the Universal Render Pipeline.

📈 Improvements

  • The Pause Playback button does not rewind time anymore.
  • Automatic firewall configuration on Windows now detects and removes rules that block the Unity Editor on private or domain networks.
  • Minimum required Unity version is now 2021.3.