com.unity.localization 1.5.7

com.unity.localization

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Notes: processedReleased August 7, 2025

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Unity Compatibility

Minimum Unity: 2019.4

🔧 Bug Fixes

  • `GameObjectLocalizer.ApplyLocaleVariant` will now throw an exception if a null locale is passed in.
  • Changed TrackChanges so it doesn't stay enabled when the editor is restarted.
  • Fixed a bug where a change update could cause the GameObject localizer to RequestUpdate before it had a valid locale. (LOC-1231)
  • Fixed Android building throwing a `DirectoryNotFoundException` when using adaptive icons. (LOC-1235)
  • Fixed plurals using the wrong formatter when the locale was using a custom formatter. Locale now implements `IFormatProvider` and will now be passed into the Smart String formatting Info as the `Provider`. (LOC-1224)
  • Fixed TreeView obsolete warnings in 6.2 and above.
  • Fixed unmodified assets being marked dirty when reimporting Localization Addressable Group. (LOC-1221)
  • Support has been added for localizing the app name on macOS, tvOS and visionOS. The system will use the same values that have been configured for iOS. (LOC-1219)