com.unity.meshsync 0.10.0-preview
Notes: processedReleased November 11, 2021
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.film-internal-utilities (0.12.2-preview)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.cloth (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.screencapture (1.0.0)
- com.unity.sharp-zip-lib (1.2.2-preview.2)
- com.unity.timeline (1.2.14)
✨ Features
- feat: search materials based on MaterialSearchMode settings for MeshSyncServer and SceneCachePlayer
- feat: add a custom inspector for SceneCache files under Assets folder to set material creation settings
- feat: override material creation settings for SceneCachePlayer when the assigned SceneCache file is under Assets folder
- feat: allow enabling/disabling the creation and update of Lights and Cameras objects for MeshSyncServer and SceneCachePlayer
- feat: add a checkbox in ProjectSettings to set the default material creation settings
- feat: add options in ProjectSettings to set the default setting to use physical camera params
- feat: add a button to reset MeshSync configs in ProjectSettings
- api: open MeshSyncPlayer class to public
- api: add a callback in MeshSyncServer that is called after receiving data
- api: open SceneCachePlayer to public
- api: add a public API to force update SceneCachePlayer
📈 Improvements
- deps: update dependency to com.unity.film-internal-utilities@0.12.2-preview
- ui: indent "Update Mesh Colliders" setting in ProjectSettings
🔧 Bug Fixes
- fix: try to use existing animationController asset for SceneCache if possible
⚡ API Changes
- removed plugin installation support for Maya 2017 and 3ds Max 2017
