com.unity.meshsync 0.9.3-preview
Notes: processedReleased October 19, 2021
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.film-internal-utilities (0.11.1-preview)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.cloth (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.screencapture (1.0.0)
- com.unity.sharp-zip-lib (1.2.2-preview.2)
- com.unity.timeline (1.2.14)
📈 Improvements
- deps: update to use com.unity.sharp-zip-lib@1.2.2-preview.2
- deps: update dependency to com.unity.film-internal-utilities@0.11.1-preview
- doc: update SceneCachePlayableAsset documentation
🔧 Bug Fixes
- fix: prioritize files under "Library/PackageCache/\*" for installing DCC Plugins (#444)
- fix: retain previous GameObjects if applicable when reloading SceneCache
- fix: previously manually added children should not be saved along as prefab when reloading SceneCache
- fix: choose the correct shader for default materials on URP projects
- fix: set light values correctly on HDRP projects
- fix errors when dragging clips with SceneCachePlayableAsset to another track
- fix the incorrect extra addition of curve key when dragging a folder to SceneCacheTrack
