com.unity.ml-agents 1.9.1-preview
Notes: processedReleased April 14, 2021
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
- com.unity.barracuda (1.3.2-preview)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.modules.physics2d (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
🔧 Bug Fixes
- #### com.unity.ml-agents (C#)
- Fixed erroneous warnings when using the Demonstration Recorder. (#5216)
- #### ml-agents / ml-agents-envs / gym-unity (Python)
- Fixed an issue which was causing increased variance when using LSTMs. Also fixed an issue with LSTM when used with POCA and `sequence_length` < `time_horizon`. (#5206)
- Fixed a bug where the SAC replay buffer would not be saved out at the end of a run, even if `save_replay_buffer` was enabled. (#5205)
- ELO now correctly resumes when loading from a checkpoint. (#5202)
- In the Python API, fixed `validate_action` to expect the right dimensions when `set_action_single_agent` is called. (#5208)
- In the `GymToUnityWrapper`, raise an appropriate warning if `step()` is called after an environment is done. (#5204)
- Fixed an issue where using one of the `gym` wrappers would override user-set log levels. (#5201)
