com.unity.ml-agents 1.9.1-preview

com.unity.ml-agents

Notes: processedReleased April 14, 2021

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Unity Compatibility

Minimum Unity: 2018.4

Package Dependencies

  • com.unity.barracuda (1.3.2-preview)
  • com.unity.modules.imageconversion (1.0.0)
  • com.unity.modules.jsonserialize (1.0.0)
  • com.unity.modules.physics (1.0.0)
  • com.unity.modules.physics2d (1.0.0)
  • com.unity.modules.unityanalytics (1.0.0)

🔧 Bug Fixes

  • #### com.unity.ml-agents (C#)
  • Fixed erroneous warnings when using the Demonstration Recorder. (#5216)
  • #### ml-agents / ml-agents-envs / gym-unity (Python)
  • Fixed an issue which was causing increased variance when using LSTMs. Also fixed an issue with LSTM when used with POCA and `sequence_length` < `time_horizon`. (#5206)
  • Fixed a bug where the SAC replay buffer would not be saved out at the end of a run, even if `save_replay_buffer` was enabled. (#5205)
  • ELO now correctly resumes when loading from a checkpoint. (#5202)
  • In the Python API, fixed `validate_action` to expect the right dimensions when `set_action_single_agent` is called. (#5208)
  • In the `GymToUnityWrapper`, raise an appropriate warning if `step()` is called after an environment is done. (#5204)
  • Fixed an issue where using one of the `gym` wrappers would override user-set log levels. (#5201)