com.unity.ml-agents 2.2.1-exp.1
Notes: processedReleased March 11, 2022
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
- com.unity.barracuda (2.3.1-preview)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
🔧 Bug Fixes
- #### com.unity.ml-agents / com.unity.ml-agents.extensions (C#)
- Update gRPC native lib to universal for arm64 and x86\_64. This change should enable ml-agents usage on mac M1 (#5283, #5519)
- Fixed a bug where ml-agents code wouldn't compile on platforms that didn't support analytics (PS4/5, XBoxOne) (#5628)
- #### ml-agents / ml-agents-envs / gym-unity (Python)
- Fixed a bug where the critics were not being normalized during training. (#5595)
- Fixed the bug where curriculum learning would crash because of the incorrect run\_options parsing. (#5586)
- Fixed a bug in multi-agent cooperative training where agents might not receive all of the states of
- terminated teammates. (#5441)
- Fixed wrong attribute name in argparser for torch device option (#5433)(#5467)
- Fixed conflicting CLI and yaml options regarding resume & initialize\_from (#5495)
- Fixed failing tests for gym-unity due to gym 0.20.0 release (#5540)
- Fixed a bug in VAIL where the variational bottleneck was not properly passing gradients (#5546)
- Harden user PII protection logic and extend TrainingAnalytics to expose detailed configuration parameters. (#5512)
