com.unity.netcode 1.1.0-pre.3

com.unity.netcode

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Notes: processedReleased November 8, 2023

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Unity Compatibility

Minimum Unity: 2022.3 (0f1)

Package Dependencies

📈 Improvements

  • the DefaultTranslationSmoothingAction.DefaultStaticUserParams is now public and can be used by user code (to either change the defaults or use them in their own custom smoothing methods).

🔧 Bug Fixes

  • issue when using prediction error smoothing, causing wrong component data retrieved from the backup buffer and consequently not making the smoothing function work as expected.
  • an issue in the reported elapsed time when executing the PredictedFixedStepSystemGroup in presence of partial ticks and PredictedFixedStepSimulationTickRatio grater than 1, causing problem with physics and character controller interpolation.
  • An issue with the change mask not read correctly when serializing/deserializing components with more than 32 fields.
  • `InvalidOperationException: Comparison function is incorrect` inside `GhostComponentSerializerCollectionSystemGroup` due to `ComponentTypeSerializationStrategy.DefaultType` being a `byte` flag enum (so it erroneously matched `128 - 0` the same as `0 - 128` due to wrapping).