com.unity.netcode 1.1.0-pre.3
Source docsNotes: processedReleased November 8, 2023
Unity Compatibility
Minimum Unity: 2022.3 (0f1)
Package Dependencies
- com.unity.entities (1.1.0-pre.3)
- com.unity.logging (1.1.0-pre.3)
- com.unity.modules.animation (1.0.0)
- com.unity.transport (2.0.1)
📈 Improvements
- the DefaultTranslationSmoothingAction.DefaultStaticUserParams is now public and can be used by user code (to either change the defaults or use them in their own custom smoothing methods).
🔧 Bug Fixes
- issue when using prediction error smoothing, causing wrong component data retrieved from the backup buffer and consequently not making the smoothing function work as expected.
- an issue in the reported elapsed time when executing the PredictedFixedStepSystemGroup in presence of partial ticks and PredictedFixedStepSimulationTickRatio grater than 1, causing problem with physics and character controller interpolation.
- An issue with the change mask not read correctly when serializing/deserializing components with more than 32 fields.
- `InvalidOperationException: Comparison function is incorrect` inside `GhostComponentSerializerCollectionSystemGroup` due to `ComponentTypeSerializationStrategy.DefaultType` being a `byte` flag enum (so it erroneously matched `128 - 0` the same as `0 - 128` due to wrapping).
