com.unity.physics 1.3.0-pre.4
Source docsNotes: processedReleased July 18, 2024
Unity Compatibility
Minimum Unity: 2022.3 (11f1)
Package Dependencies
- com.unity.burst (1.8.16)
- com.unity.collections (2.5.0-pre.2)
- com.unity.entities (1.3.0-pre.4)
- com.unity.mathematics (1.3.1)
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.test-framework (1.4.3)
✨ Features
- The collision tolerance in the `CollisionWorld`, which defines the minimum distance required for creating contacts between rigid bodies, is now configurable. The default value has been changed to a smaller, more performant value of 0.01 meters. If you observe any tunneling issues in your use case, please increase the value via the `PhysicsStepAuthoring` component.
📈 Improvements
- Updated Burst dependency to version 1.8.16
🔧 Bug Fixes
- Prevent `Entity.Null` entries in the `PhysicsColliderKeyEntityPair` buffer of rigid body entities with compound colliders.
