com.unity.render-pipelines.lightweight 5.2.0

com.unity.render-pipelines.lightweight

Notes: processedReleased July 10, 2019

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Unity Compatibility

Minimum Unity: 2019.1

Features

  • LWRP now handles blits that are required by the device when rendering to the backbuffer.
  • You can now enable the SRP Batcher. To do so, go to the `Pipeline Asset`. Under `Advanced`, toggle `SRP Batcher`.

📈 Improvements

  • Renamed shader variable `unity_LightIndicesOffsetAndCount` to `unity_PerObjectLightData`.
  • Shader variables `unity_4LightIndices0` and `unity_4LightIndices1` are now declared as `unity_PerObjectLightIndices` array.