com.unity.render-pipelines.lightweight 5.2.0
com.unity.render-pipelines.lightweight
Notes: processedReleased July 10, 2019
Browse versions
PreviousNext Unity Compatibility
Minimum Unity: 2019.1
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Features
- LWRP now handles blits that are required by the device when rendering to the backbuffer.
- You can now enable the SRP Batcher. To do so, go to the `Pipeline Asset`. Under `Advanced`, toggle `SRP Batcher`.
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Improvements
- Renamed shader variable `unity_LightIndicesOffsetAndCount` to `unity_PerObjectLightData`.
- Shader variables `unity_4LightIndices0` and `unity_4LightIndices1` are now declared as `unity_PerObjectLightIndices` array.