com.unity.render-pipelines.lightweight
Docscom.unity.render-pipelines.lightweight
The Lightweight Render Pipeline (LWRP) is a prebuilt Scriptable Render Pipeline, made by Unity. The technology offers graphics that are scalable to mobile platforms, and you can also use it for higher-end consoles and PCs. You’re able to achieve quick rendering at a high quality without needing compute shader technology. LWRP uses simplified, physically based Lighting and Materials. The LWRP uses single-pass forward rendering. Use this pipeline to get optimized real-time performance on several platforms.
Known versions
94
Latest version
10.10.1
First release
July 10, 2019
Release Cadence (lifetime)
Reverse Dependencies
No reverse dependencies detected.
Version History
10.2.0
November 13, 2020 • Unity 2020.2+
9.0.0-preview.53
October 28, 2020 • Unity 2020.1+
10.1.0
October 21, 2020 • Unity 2020.2+
7.5.1
September 11, 2020 • Unity 2019.4+
7.4.3
August 7, 2020 • Unity 2019.3+
7.4.2
August 6, 2020 • Unity 2019.3+
10.0.0-preview.27
August 3, 2020 • Unity 2020.2+
8.2.0
July 13, 2020 • Unity 2020.1+
9.0.0-preview.34
July 1, 2020 • Unity 2020.1+
7.4.1
June 5, 2020 • Unity 2019.3+
8.1.0
April 24, 2020 • Unity 2020.1+
7.3.1
April 14, 2020 • Unity 2019.3+
8.0.1
March 4, 2020 • Unity 2020.1+
7.2.1
February 13, 2020 • Unity 2019.3+
7.2.0
February 11, 2020 • Unity 2019.3+
7.1.8
January 22, 2020 • Unity 2019.3+
7.1.7
December 19, 2019 • Unity 2019.3+
7.1.6
November 26, 2019 • Unity 2019.3+
7.1.5
November 16, 2019 • Unity 2019.3+
6.9.2
October 21, 2019 • Unity 2019.2+
