com.unity.render-pipelines.lightweight
Docscom.unity.render-pipelines.lightweight
The Lightweight Render Pipeline (LWRP) is a prebuilt Scriptable Render Pipeline, made by Unity. The technology offers graphics that are scalable to mobile platforms, and you can also use it for higher-end consoles and PCs. You’re able to achieve quick rendering at a high quality without needing compute shader technology. LWRP uses simplified, physically based Lighting and Materials. The LWRP uses single-pass forward rendering. Use this pipeline to get optimized real-time performance on several platforms.
Known versions
94
Latest version
10.10.1
First release
July 10, 2019
Release Cadence (lifetime)
Reverse Dependencies
No reverse dependencies detected.
Version History
7.1.2
September 24, 2019 • Unity 2019.3+
7.1.1
September 13, 2019 • Unity 2019.3+
6.9.1
July 30, 2019 • Unity 2019.2+
7.0.1
July 26, 2019 • Unity 2019.3+
7.0.0
July 22, 2019 • Unity 2019.3+
6.9.0
July 10, 2019 • Unity 2019.2+
5.16.1
July 10, 2019 • Unity 2019.1+
6.7.1
July 10, 2019 • Unity 2019.2+
6.5.2
July 10, 2019 • Unity 2019.2+
6.5.3
July 10, 2019 • Unity 2019.2+
5.13.0
July 10, 2019 • Unity 2019.1+
5.10.0
July 10, 2019 • Unity 2019.1+
5.9.0
July 10, 2019 • Unity 2019.1+
5.8.2
July 10, 2019 • Unity 2019.1+
5.7.2
July 10, 2019 • Unity 2019.1+
5.6.1
July 10, 2019 • Unity 2019.1+
4.10.0-preview
July 10, 2019 • Unity 2018.3+
5.3.1
July 10, 2019 • Unity 2019.1+
4.9.0-preview
July 10, 2019 • Unity 2018.3+
4.8.0-preview
July 10, 2019 • Unity 2018.3+
