com.unity.render-pipelines.lightweight
Docscom.unity.render-pipelines.lightweight
The Lightweight Render Pipeline (LWRP) is a prebuilt Scriptable Render Pipeline, made by Unity. The technology offers graphics that are scalable to mobile platforms, and you can also use it for higher-end consoles and PCs. You’re able to achieve quick rendering at a high quality without needing compute shader technology. LWRP uses simplified, physically based Lighting and Materials. The LWRP uses single-pass forward rendering. Use this pipeline to get optimized real-time performance on several platforms.
Known versions
94
Latest version
10.10.1
First release
July 10, 2019
Release Cadence (lifetime)
Reverse Dependencies
No reverse dependencies detected.
Version History
2.0.4-preview
July 10, 2019 • Unity 2018.2+
1.1.11-preview
July 10, 2019 • Unity 2018.1+
2.0.3-preview
July 10, 2019 • Unity 2018.2+
2.0.1-preview
July 10, 2019 • Unity 2018.2+
1.1.10-preview
July 10, 2019 • Unity 2018.1+
1.1.8-preview
July 10, 2019 • Unity 2018.1+
1.1.5-preview
July 10, 2019 • Unity 2018.1+
1.1.4-preview
July 10, 2019 • Unity 2018.1+
1.1.2-preview
July 10, 2019 • Unity 2018.1+
1.1.1-preview
July 10, 2019 • Unity 2018.1+
1.0.1-beta
July 10, 2019 • Unity 2018.1+
1.0.0-beta
July 10, 2019 • Unity 2018.1+
0.1.28
July 10, 2019 • Unity 2018.1+
0.1.21
July 10, 2019 • Unity 2018.1+
