com.unity.services.multiplayer 1.0.0-pre.1
com.unity.services.multiplayer
Source docsNotes: processedReleased July 24, 2024
Unity Compatibility
Minimum Unity: 2022.3
Package Dependencies
- com.unity.collections (2.2.1)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.newtonsoft-json (3.2.1)
- com.unity.services.authentication (3.3.3)
- com.unity.services.core (1.13.0)
- com.unity.services.deployment (1.3.0)
- com.unity.services.qos (1.3.0)
- com.unity.services.wire (1.2.6)
- com.unity.transport (2.2.1)
🔄 Changes
- Adding the ability to update the session published port (NetworkConfiguration.UpdatePublishPort) to enable auto-port selection in network handlers.
- Updating direct network options default values:
- - listenIp and publishIp default to 127.0.0.1
- - port defaults to zero
- Updating network support in sessions for netcode for entities to version 1.3.0-pre.2.
- Updating network support in sessions for netcode for game objects v2 to version 2.0.0-pre.1 (required for distributed authority)
- View in Deployment Window button for GSH and Matchmaker config as code resource files, dependent on Deployment package version 1.4.0.
- Fix issue where gsh deploy upload may fail in some cases
