com.unity.services.multiplayer 1.1.0

com.unity.services.multiplayer

Source docs
Notes: processedReleased December 5, 2024

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Unity Compatibility

Minimum Unity: 2022.3

Features

  • Added more detail in `SessionException` message for `MatchmakerAssignmentFailed` and `MatchmakerAssignmentTimeout`, and exposed the Error property via `ToString()`.
  • Added 2 new events under ISession, `ISession.PlayerLeaving` and `ISession.PlayerHasLeft`.

📈 Improvements

  • Marked the `ISession.PlayerLeft` event as obsolete. It is getting replaced by the new `ISession.PlayerLeaving` event.

🔧 Bug Fixes

  • Fixed the `ISession` extension method `GetMatchmakingResults` when used with MatchId Matchmaking and non-backfill Multiplay Matchmaking.
  • Deprecated the `WithBackfillingConfiguration` method and replaced it with the corrected method with the same name and the missing `playerConnectionTimeout` parameter.
  • Fixed Lobby Vivox interoperability issues around joining certain channel types or joining channels that didn't match a Lobby ID when trying only to use the Vivox SDK while the Lobby SDK was present in the project.
  • Fixed the Lobby Vivox channel validation to allow for positional 3D channels.
  • Fixed the Server Query Protocol (SQP) responses from Multiplay Hosting servers to include correct Version and Port.
  • Fixed potential issue when querying for fleet status in the Deployment Window.
  • Increased timeout when uploading files from a build.
  • Fixed Help URL links.