com.unity.splines 2.7.1

com.unity.splines

Notes: processedReleased October 21, 2024

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Unity Compatibility

Minimum Unity: 2022.3

Features

  • [STO-3204] Added a **Create Spline** button to enter spline creation when you do not have the Spline tool context activated.
  • New `SplineExtrude` and `SplineMesh` option enables new extrusion profiles, including `Circle`, `Square`, `Road`, and `Spline`.
  • Added a section in the documentation for the `Source Spline Container` in the `SplineExtrude` component.

🔧 Bug Fixes

  • [SPLB-292] Removed the dependency on the UGUI package.
  • Removed the toggle to override the target spline in the `SplineExtrude` inspector.
  • [SPLB-288] Fixed a bug where a prefab `SplineContainer` would unexpectedly restore splines deleted before entering and exiting playmode.
  • [SPLB-284] Fixed a bug that prevented baking instances of multiple `SplineInstantiate` components when multi-selecting.
  • [SPLB-277] Fixed a bug where instantiating a prefab with `SplineAnimate` component would throw messages in the console.
  • [SPLB-279] Fixed a bug where closing a Spline would not update the auto-smooth knots at the extremities.