com.unity.streaming-image-sequence 0.2.0-preview
com.unity.streaming-image-sequence
Notes: processedReleased June 11, 2020
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Minimum Unity: 2019.3
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Changes
- feat: deallocate unused images when there is not enough memory, and stop allocating memory if there is not enough memory for the current frame
- fix: preload images starting from the active frame as the center instead of always from frame 0
- chore: cleanup the code to preload images
- chore: delete DrawOverWindow project and DLL
- chore: convert the plugin building process to cmake and add unit tests for the plugin