com.unity.streaming-image-sequence 0.3.0-preview
com.unity.streaming-image-sequence
Notes: processedReleased July 14, 2020
Unity Compatibility
Minimum Unity: 2019.3
Package Dependencies
🔄 Changes
- feat: reuse previously allocated memory for loading images when there is less than 10% free physical memory on the system.
- opt: performance improvement when resizing the length of TimelineClip containing StreamingImageSequencePlayableAsset in TimelineWindow
- opt: optimize the performance of loading images on the plugin side (locking, using full images for loading preview images, etc)
- opt: optimize the performance of loading images on the C# side (preventing duplicate tasks, limiting the number of pending tasks, etc)
- opt: optimize the ScrollView in ImageSequenceImportWindow
- opt: optimize string-related operations in StreamingImageSequencePlayableAsset
- opt: reduce StreamingImageSequence properties which are inspected by AnimatedParameterUtility.HasAnyAnimatableParameters
- fix: hide buttons to reset Timeline-related properties of StreamingImageSequencePlayableAsset in non-timeline context
- fix: render preview images correctly when clipIn is not 0
- fix: prevent jittering preview images at the end of a long clip
- fix: prevent saving temporary StreamingImageSequencePlayableAsset texture in scenes
- fix: make sure the image dimension ratio in StreamingImageSequencePlayableAsset is calculated correctly
- fix: fix errors that occurred when interacting with StreamingImageSequencePlayableAsset GUI
- fix: fix StreamingImageSequencePlayableAsset texture leak when closing or opening a new scene
- fix: fix the memory leak of preview textures when closing or opening a new scene
- fix: fix thread-related crashes when loading images
- fix: handle image loading process correctly when switching to playmode/editmode, or opening a new scene
- fix: reset image loading processes when opening a scene in single mode
- chore: delete unused StreamingImageSequenceWindow
- doc: Add Table of Contents and a link to the plugin building doc in the top Readme
