com.unity.vehicles 0.1.1-exp.1

com.unity.vehicles

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Notes: processedReleased September 3, 2025

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Unity Compatibility

Minimum Unity: 6000.0 (23f1)

Package Dependencies

📈 Improvements

  • Removed the need for a Rigidbody component alongside the VehicleAuthoring component, opening up the possibility to use custom physics authoring components.
  • Removed the need for a PhysicsStep singleton to be present for the vehicle physics system to run.

🔧 Bug Fixes

  • Fixed aerodynamic drag force being incorrectly applied to the vehicle rigidbody.
  • Fixed an issue where vehicles would tend to slightly steer to one side when accelerating directly forward, due to an imbalance in the forces applied by wheels.
  • Fixed incorrect inspector fields alignment in wheel friction curve editor.
  • (Samples) Fixed issue of skid marks appearing mid air if braking is held from the point of rolling off of a surface to the point of landing back on a surface.
  • (Samples) Fixed truck collision with trailer.
  • (Samples) Fixed errors when toggling subscene state during play mode.