com.unity.visualscripting 1.5.1
Notes: processedReleased February 25, 2021
Unity Compatibility
Minimum Unity: 2021.1
Package Dependencies
- com.unity.modules.ai (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.modules.physics2d (1.0.0)
- com.unity.ugui (1.0.0)
✨ Features
- Warn the user when an Input System Package event is referencing an action of the wrong type for that event
- A warning is raised when adding more than one Input unit in a SuperUnit
- "Open" inspector button and double clicking a graph in the project browser now opens the visual scripting editor
🔧 Bug Fixes
- Fixed "Restore to Defaults" buttons in the Project Settings window
- Fixed ThreadAbortException when entering Play Mode while searching in the Fuzzy Finder
- Fixed Visual Scripting Preferences being searchable BOLT-1218
- Fixed ScalarAdd unit migration from 1.4.13 to 1.4.14 and above
- Fixed Open the graph window no longer causes Unity UI stop processing mouse click BOLT-1159,
- Fixed Fuzzy finder no longer blinks when trying to add a node BOLT-1157,
- Fixed Fuzzy search no longer drops keyboard inputs and respond slowly BOLT-1214,
- Fixed Fuzzy finder search window no longer remains above all other windows BOLT-1197"
- Fixed Dropdown icon is not clipped with TextField under "Get Variable"
- Fixed Scale groups when zoom is not at 1x
- Fixed graph getting corrupted when adding "Get Action Map" unit
- Fixed node description being sometimes clipped
- Fixed warnings overflow in the console when deleting and adding a boolean variable in the blackboard
- Fixed warnings when entering play mode when the "Script Changes While Playing" is set to Recompile And Continue Playing
- Fixed resize cursor rect on group when graph window is zoomed
- Fixed VisualScripting.Generated folder is removed when removing the VisualScripting package.
- Fixed error when executing "Fix Missing Scripts" in a HDRP project
- Visual Scripting Preferences spacing has been adjusted to avoid overlaps
- Fixed rendering of inactive ObjectFields
- Fixed sidebar (graph inspector/blackboard) resize when a vertical scrollbar is needed
- Fixed variable type reset to Enum when changing from Enum to GameObject when both Blackbaord and Variables inspector are displayed
- Help button in the visual scripting Assets and Behaviours inspector now link to the package documentation.
- FlowMachine type is now back in usable types.
- Fixed GraphPointerException occurs when nesting graph within itself BOLT-1257
- Fixed RenamedFrom attribute does not function correctly on array references to a renamed type BOLT-1149
- Fixed error message when custom inspectors are generated
- Fixed missing succession for Cooldown. Output of Cooldown completed is treated as unentered. BOLT-725
- Fixed Object Variables tabs not updated when creating a Prefab
- Fixed console errors when deleting a Prefab with a Visual Script
- Fixed console errors when editing nested graphs during Play Mode
