com.unity.visualscripting
Docscom.unity.visualscripting
Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script. Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay and create custom nodes to help streamline collaboration. Visual scripting is compatible with third-party APIs, including most packages, assets and custom libraries.
Known versions
27
Latest version
1.9.10
First release
December 11, 2020
Release Cadence (lifetime)
Reverse Dependencies
No reverse dependencies detected.
Version History
1.9.10
February 23, 2026 • Unity 2021.3+
1.9.9
October 20, 2025 • Unity 2021.3+
1.9.8
June 11, 2025 • Unity 2021.3+
1.9.7
May 22, 2025 • Unity 2021.3+
1.9.6
March 7, 2025 • Unity 2021.3+
1.9.5
October 31, 2024 • Unity 2021.3+
1.9.4
April 16, 2024 • Unity 2021.3+
1.9.2
March 5, 2024 • Unity 2021.3+
1.9.1
August 24, 2023 • Unity 2021.3+
1.9.0
August 4, 2023 • Unity 2021.3+
1.8.0
December 7, 2022 • Unity 2021.3+
1.7.8
May 10, 2022 • Unity 2021.1+
1.7.7
February 7, 2022 • Unity 2021.1+
1.7.6
November 11, 2021 • Unity 2021.1+
1.8.0-pre.1
October 19, 2021 • Unity 2022.1+
1.7.5
October 19, 2021 • Unity 2021.1+
1.7.3
July 20, 2021 • Unity 2021.1+
1.7.2
June 7, 2021 • Unity 2021.1+
1.7.1
May 18, 2021 • Unity 2021.1+
1.6.1
April 22, 2021 • Unity 2021.1+
