com.unity.visualscripting 1.8.0
Notes: processedReleased December 7, 2022
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.ugui (1.0.0)
🔧 Bug Fixes
- Fixed graphs being corrupted on deserialization if containing a node whose type cannot be found. UVSB-2332
- For nodes that support a default parameter for each of their inputs, detect and fix parameter renames UVSB-1885
- Fixed the problem that was preventing link.xml creation when building for Mono backend UVSB-2348
- Moved Events/MessageListeners files to a Listeners folder to avoid to exceed some OS path limit
- Fixed Grandient.mode serialization. Fix available for Unity 2021.3.9f1 or newer UVSB-2356
- Fixed Visual Scripting settings now only save to disk when modified
- Fixed sub graphs being shown with broken connections on first load as of Unity 2021.2 UVSB-2345
- Fixed documentation links for Script Graph and State Graphs assets UVSB-2422
✨ Features
- Added confirmation popup when resetting project settings and editor preferences. UVSB-2353
- Added confirmation popup when resetting assemblies/types in project settings.
- Added Sticky Note for ScriptGraph and StateGraph.
- Nodes may now have a button which triggers a custom action in their inspector description.
- Nodes whose type cannot be found are now temporarily converted to dummy nodes until either their original type is defined again or the user replaces them.
- Support for parameter renaming in code used by API nodes
📈 Improvements
- AOTStubs are now generated for all nodes regardless of whether they represent a runtime or editor member UVS-2381
- Increased zoom out distance in graphs.
