com.unity.visualscripting 1.7.5
Notes: processedReleased October 19, 2021
Unity Compatibility
Minimum Unity: 2021.1
Package Dependencies
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.ugui (1.0.0)
📈 Improvements
- Removed unused Preferences
- Renamed preference "Update Units Automatically" to "Update Nodes Automatically"
- Reduced domain reload performance cost of visual scripting to 1ms or less when not actively used by a project
🔧 Bug Fixes
- Fixed an issue where uncaught exceptions were thrown in Debug builds of the Windows editor
- Fixed the missing arrow when the "Transition End Arrow" is on. BOLT-1535
- Fixed wrong graph is showed after creating script graph form selected object in "Welcome Screen"
- Fixed duplicate variable error. BOLT-1569
- Fixed 'ReadOnlySpan<>' does not exist in the namespace 'System'" error with AOT build. BOLT-1648
- Fixed jitter when the fuzzy window is on the bottom of the screen and the user scrolls BOLT-1530
- Fixed missing AOT prebuild step when building an IL2CPP project in batchmode BOLT-1649
- Restored a public icon set API in UnitPortDescription.cs that was by mistake
- Fixed il2cpp crash caused by a recursion of the machine states in itself when AOTstubs is generating.BOLT-1656
