com.unity.xr.arfoundation 5.0.0-pre.13
Notes: processedReleased August 1, 2022
Unity Compatibility
Minimum Unity: 2021.2
Package Dependencies
- com.unity.inputsystem (1.3.0)
- com.unity.mathematics (1.2.5)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.ui (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.1.0-pre.1)
- com.unity.xr.management (4.0.1)
📈 Improvements
- Removed error message for when XR Simulation Environments package sample is not found upon installing sample environments, and replaced it with a warning instructing how to import the sample.
- Use version 1.0.0-pre.2 of *XR Simulation Environments* package installed through the AR Environment toolbar. This version adds documentation and an explicit dependency on AR Foundation.
- Temporary scenes generated for XR Environment Simulation now have a uniquely generated hash appended to their names to prevent loading errors when restarting a simulated AR Session.
🔧 Bug Fixes
- Fixed an issue where `ARBackgroundRendererFeature` would overwrite rendered geometry when rendering in `AfterOpaques` mode while Occlusion was enabled.
- Fixed an issue where the DefaultSimulationEnvironment would not render correctly when using the Universal Render Pipeline.
- Fixed error in the AR Environment Overlay if the XR General Settings asset was not created before opening the overlay.
- Fixed binding error in the AR Environment Overlay when enabling/disabling multiple Plug-in Providers in XR Plug-in Management.
- Fixed issue in [Simulation Raycast Subsystem](xref:UnityEngine.XR.Simulation.SimulationRaycastSubsystem) where empty arrays were causing out of bounds exceptions.
- Fixed simulation material inspectors so values correctly update from the inspector to the material.
- Fixed hard crash from simulation mesh subsystem upon quickly entering and exiting play mode.
- Fixed simulated image tracking subsystem checking for occlusion of images from the camera.
- Fixed error loading AR Environment icon when AR Foundation is first added to a project.
- Fixed crash in `RenderSettings` that was preventing the `SimulationRenderSettings` from being used in the AR Environment View in Unity 2022.1+.
- Fixed issues where AR Environment Overlay would not be restored or display correctly in a Scene View.
