com.unity.xr.arfoundation 5.0.0-pre.13

com.unity.xr.arfoundation

Notes: processedReleased August 1, 2022

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Unity Compatibility

Minimum Unity: 2021.2

Package Dependencies

📈 Improvements

  • Removed error message for when XR Simulation Environments package sample is not found upon installing sample environments, and replaced it with a warning instructing how to import the sample.
  • Use version 1.0.0-pre.2 of *XR Simulation Environments* package installed through the AR Environment toolbar. This version adds documentation and an explicit dependency on AR Foundation.
  • Temporary scenes generated for XR Environment Simulation now have a uniquely generated hash appended to their names to prevent loading errors when restarting a simulated AR Session.

🔧 Bug Fixes

  • Fixed an issue where `ARBackgroundRendererFeature` would overwrite rendered geometry when rendering in `AfterOpaques` mode while Occlusion was enabled.
  • Fixed an issue where the DefaultSimulationEnvironment would not render correctly when using the Universal Render Pipeline.
  • Fixed error in the AR Environment Overlay if the XR General Settings asset was not created before opening the overlay.
  • Fixed binding error in the AR Environment Overlay when enabling/disabling multiple Plug-in Providers in XR Plug-in Management.
  • Fixed issue in [Simulation Raycast Subsystem](xref:UnityEngine.XR.Simulation.SimulationRaycastSubsystem) where empty arrays were causing out of bounds exceptions.
  • Fixed simulation material inspectors so values correctly update from the inspector to the material.
  • Fixed hard crash from simulation mesh subsystem upon quickly entering and exiting play mode.
  • Fixed simulated image tracking subsystem checking for occlusion of images from the camera.
  • Fixed error loading AR Environment icon when AR Foundation is first added to a project.
  • Fixed crash in `RenderSettings` that was preventing the `SimulationRenderSettings` from being used in the AR Environment View in Unity 2022.1+.
  • Fixed issues where AR Environment Overlay would not be restored or display correctly in a Scene View.