com.unity.xr.arfoundation 5.0.2
Notes: processedReleased September 12, 2022
Unity Compatibility
Minimum Unity: 2021.2
Package Dependencies
- com.unity.inputsystem (1.3.0)
- com.unity.mathematics (1.2.5)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.ui (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.ugui (1.0.0)
- com.unity.xr.core-utils (2.1.0)
- com.unity.xr.management (4.0.1)
📈 Improvements
- Renamed AR Environment toolbar and view to XR Environment.
- Removed "experimental" from name of XR Simulation plugin in XR Management.
- Fixed handling of scale and offset of XR Origin in simulation.
🔧 Bug Fixes
- Fixed an issue where rendered frames comes out of order on iOS 16 when the app is built with multi-threaded rendering enabled in Unity.
- Fixed an issue where both `ARRaycastManager` and `ARPointCloudManager` could attempt to copy invalid `NativeArray`s when using the raycast fallback API.
- Fixed an issue where `MaterialInspector` would throw obsolete warnings in URP projects using Unity 2022 or later.
- Fixed an issue where the shaders "Simulation/Standard Lit" and "Simulation/URP/Lit" would throw errors if included in a build using the built-in render pipeline.
- Fixed an issue in `SimulationPointCloudSubsystem` where the identifiers for points in a point cloud would not increment with new environment scans.
- Fixed an issue where the obsolete `ARSessionOrigin.camera` property shows a warning during the build.
- Fixed an issue where XR Simulation would hang on Apple Silicon Macs.
