com.unity.xr.arfoundation 5.0.3

com.unity.xr.arfoundation

Notes: processedReleased November 15, 2022

Browse versions

PreviousNext

Unity Compatibility

Minimum Unity: 2021.2

Package Dependencies

Features

  • Added a custom Editor for the `SimulationEnvironment` component that displays serializable `Pose.rotation` properties as `Vector3` Euler angles rather than `Quaternion`.

📈 Improvements

  • Downloads version 1.0.0 of simulation environments package rather than 1.0.0-pre.2.

🔧 Bug Fixes

  • Fixed truncation of property labels for XR Simulation settings in Project Settings window.
  • Fixed an issue where the shaders "Simulation/Standard Lit" and "Simulation/URP/Lit" needed to be manually re-imported after converting a project to URP.
  • Simulation environment is now instantiated as a prefab instance in edit mode, so that changes made to the prefab are reflected in the XR Environment view.
  • Fixed an issue in simulation where pausing and resuming the session would freeze the camera background.
  • Fixed issue ARFB-125 in simulation where plane and pointcloud discovery would stop working after loading a new scene.
  • Fixed various issues with the **GameObject** > **XR** menu:
  • - Fixed an issue where attempting to create an AR Debug Menu would fail.
  • - Fixed issues where the AR Default Plane and AR Default Face were created with a missing Material.
  • - Fixed issues where AR Session, AR Debug Menu, and AR default trackables were always created at the root of the scene hieararchy and did not become selected after creation. These menu items now use the currently selected GameObject in the scene as the parent.
  • - Fixed issues where some create operations could not be undone.