com.unity.xr.arfoundation 6.0.6
Source docsNotes: processedReleased June 6, 2025
Unity Compatibility
Minimum Unity: 6000.0
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.inputsystem (1.6.3)
- com.unity.mathematics (1.2.6)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.ui (1.0.0)
- com.unity.modules.unityanalytics (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.ugui (2.0.0)
- com.unity.xr.core-utils (2.3.0)
- com.unity.xr.management (4.4.0)
📈 Improvements
- Changed the behavior of `XRAnchorSubsystem` so that if you call `GetChanges` while the subsystem is stopped, it will no longer throw an `InvalidOperationException`. It is valid to call `GetChanges` while the subsystem is stopped to retrieve information about anchors that were in the middle of an asynchronous operation at the moment when the subsystem was stopped.
🔧 Bug Fixes
- Fixed `XRFaceSubsystem` so that it no longer creates duplicate profiler markers for its `GetChanges` implementation.
- Fixed the `ARAnchor` component so that if it fails to add itself as an anchor with the anchor subsystem, the component disables itself instead of deactivating its GameObject.
- Fixed `SimulationImageTrackingSubsystem` behavior to not throw an exception when stopping and restarting the subsystem through the enabling and disabling of the `ARTrackedImageManager` (ARFB-554).
- Fixed the XR Simulation native plugins so that they no longer throw `DllNotFoundException` on Windows ARM64 systems.
