com.unity.xr.arfoundation 6.1.1

com.unity.xr.arfoundation

Source docs
Notes: processedReleased June 9, 2025

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Unity Compatibility

Minimum Unity: 6000.0

Package Dependencies

Features

  • Added support for soft occlusion when depth data is provided in a linear format.

🔧 Bug Fixes

  • Fixed the `Cinfo.GetHashCode` method in `XRAnchorSubsystemDescriptor` so that it correctly includes all values of the struct in the hash calculation.
  • Fixed the `Cinfo.Equals` method in `XRAnchorSubsystemDescriptor` so that it correctly checks all values of the struct for equality.
  • Fixed `SoftOcclusionPreprocessing.shader` so that it no longer logs a warning when included in an Android build.
  • Fixed `SimulationImageTrackingSubsystem` behavior to not throw an exception when stopping and restarting the subsystem through the enabling and disabling of the `ARTrackedImageManager` (ARFB-554).
  • Fixed texture management so that if you disable the AR Occlusion Manager component while your app is running on a Meta Quest device, this no longer causes your app to unexpectedly quit when you later deinitialize the XR Loader. This bug fix requires that you upgrade your OpenXR Plug-in version to 1.15.0-pre.1 or newer.
  • Fixed the XR Simulation native plugins so that they no longer throw `DllNotFoundException` on Windows ARM64 systems.