com.unity.xr.arkit 4.0.9

com.unity.xr.arkit

Notes: processedReleased October 15, 2020

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Unity Compatibility

Minimum Unity: 2019.4

🔄 Changes

  • The session configuration's [ARWorldMap](xref:UnityEngine.XR.ARKit.ARWorldMap) can be cleared by calling [ApplyWorldMap](xref:UnityEngine.XR.ARKit.ARKitSessionSubsystem.ApplyWorldMap\(UnityEngine.XR.ARKit.ARWorldMap\)) with a default-constructed `ARWorldMap`. Previously, this method would throw if the `ARWorldMap` was not valid.

🔧 Bug Fixes

  • Fixed an issue with the importer for `ARObject`s (ARKit's format for object tracking targets) which could incorrectly parse floating point numbers when the host machine used a different floating point format (e.g., swapping `,` and `.`).
  • Fixed some documentation links.
  • Fixed a hang in the meshing subsystem implementation caused by resource contention.
  • Handle non-unit scale in the background shader when calculating depth for occlusion.
  • Fixed a sporadic app freeze after an ARKit session is destroyed.