com.unity.xr.arkit 4.0.9
Notes: processedReleased October 15, 2020
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
🔄 Changes
- The session configuration's [ARWorldMap](xref:UnityEngine.XR.ARKit.ARWorldMap) can be cleared by calling [ApplyWorldMap](xref:UnityEngine.XR.ARKit.ARKitSessionSubsystem.ApplyWorldMap\(UnityEngine.XR.ARKit.ARWorldMap\)) with a default-constructed `ARWorldMap`. Previously, this method would throw if the `ARWorldMap` was not valid.
🔧 Bug Fixes
- Fixed an issue with the importer for `ARObject`s (ARKit's format for object tracking targets) which could incorrectly parse floating point numbers when the host machine used a different floating point format (e.g., swapping `,` and `.`).
- Fixed some documentation links.
- Fixed a hang in the meshing subsystem implementation caused by resource contention.
- Handle non-unit scale in the background shader when calculating depth for occlusion.
- Fixed a sporadic app freeze after an ARKit session is destroyed.
