com.unity.xr.interaction.toolkit 2.0.3

com.unity.xr.interaction.toolkit

Notes: processedReleased August 15, 2022

Browse versions

PreviousNext

Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

🔧 Bug Fixes

  • Fixed the simulated HMD and controllers so they no longer reset to origin after switching focus away and back to the Unity Editor. (1409417)
  • Fixed warnings about setting velocities of a kinematic body when updating an XR Grab Interactable with Movement Type set to Kinematic.
  • Fixed `UIInputModule` so it will use the new Main Camera if the previous one is disabled when `UIInputModule.uiCamera` is not set.
  • Fixed warning in the Inspector window for interactors missing the XR Controller component when the GameObject is deactivated by changing the find method to include inactive GameObjects.
  • Fixed XR Interactor Line Visual so it will instantiate the Reticle GameObject when it is a Prefab asset so it does not modify the asset on disk.
  • Fixed `UIInputModule` to support EventSystem `IPointerMoveHandler` for Unity 2021.1 and newer. Also added the corresponding `pointerMove` event to `UIInputModule` to allow the pointer move events to be globally handled.