com.unity.xr.meta-openxr 1.0.0

com.unity.xr.meta-openxr

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Notes: processedReleased October 5, 2023

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Unity Compatibility

Minimum Unity: 2022.3 (0f1)

Features

  • Added new extension methods for the `XRDisplaySubsystem` to support getting the supported display refresh rates and requesting a display refresh rate. Refer to [Meta Quest Display Utilities](xref:meta-openxr-display-utilities) for more information.
  • Added documentation for recommended settings when using [Universal Render Pipeline](xref:meta-openxr-project-setup#universal-render-pipeline).

📈 Improvements

  • Renamed the AR features in the `Meta Quest` OpenXR feature group for brevity and consistency.
  • Changed the `ARPlaneFeature` implementation to request the Android permission `com.oculus.permission.USE_SCENE` on Start on OpenXR runtime versions 1.0.31 and newer, as required by the OpenXR specification.
  • Changed the `Unity.XR.MetaOpenXR` runtime assembly to only be included on Android and Editor platforms. This was always intended, but previously the assembly had been included on all platforms.

🔧 Bug Fixes

  • Fixed an issue where the `ARAnchorFeature` enabled more OpenXR extensions than were necessary for the `XRAnchorSubsystem` to function correctly.