com.unity.xr.openxr 1.1.1

com.unity.xr.openxr

Notes: processedReleased April 8, 2021

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Unity Compatibility

Minimum Unity: 2020.2 (0b14)

🔄 Changes

  • Oculus controller profile now exposes both grip and aim poses.
  • Fixed issue where OpenXR layouts were not visible in the InputSystem bindings dialog.
  • `OpenXRSettings.renderMode` and `OpenXrSettings.depthSubmissionMode` can now be changed via script outside of play mode.
  • Fix for managed stripping levels of Medium and High
  • Fixed bugs in `XR_KHR_VULKAN_ENABLE2` extension support
  • Added support for `XR_VARJO_QUAD_VIEWS` extension
  • Added `XR_COMPOSITION_LAYER_UNPREMULTIPLIED_ALPHA_BIT` and `XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT` bits to the composition layer flags
  • Added `XrSecondaryViewConfigurationSwapchainCreateInfoMSFT` to to `XrSwapchainCreateInfo` when using a secondary view
  • MockRuntime First Person Observer View support
  • MockRuntime input support
  • MockRuntime vulkan\_enable2 support
  • MockRuntime d3d11\_enable support