com.unity.xr.openxr 1.2.0

com.unity.xr.openxr

Notes: processedReleased May 18, 2021

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Unity Compatibility

Minimum Unity: 2020.3 (0b14)

🔄 Changes

  • Enabled Android build target for Oculus Quest via the `Oculus Quest Support` feature.
  • Removed `experimental` text from OpenXR plugin help icon.
  • Removed `Linear` color space restriction for all build targets and graphics apis except OpenGLES.
  • Fixed bug with haptics that caused `XRControllerWithRumble.SendImpulse` to not work with `OpenXR`.
  • Fixed bug that could cause some interaction profile device layouts to not be registered on startup.
  • OpenXR Settings UI reworked to make managing features and interaction profiles easier.
  • Added menu item to open Project Validation window (`Window > XR > OpenXR > Project Validation`).
  • Project validation window now supports manual fixes for an issue.
  • Project validation window now supports optional help links for an issue.
  • Added `OpenXRFeature.OnEnableChanged` method to give features a chance to handle their enabled state changing.
  • Added `IPackageSettings.GetFeatures` method that returns all features of a given type from all build targets.