com.unity.xr.openxr 1.2.0
Notes: processedReleased May 18, 2021
Unity Compatibility
Minimum Unity: 2020.3 (0b14)
Package Dependencies
🔄 Changes
- Enabled Android build target for Oculus Quest via the `Oculus Quest Support` feature.
- Removed `experimental` text from OpenXR plugin help icon.
- Removed `Linear` color space restriction for all build targets and graphics apis except OpenGLES.
- Fixed bug with haptics that caused `XRControllerWithRumble.SendImpulse` to not work with `OpenXR`.
- Fixed bug that could cause some interaction profile device layouts to not be registered on startup.
- OpenXR Settings UI reworked to make managing features and interaction profiles easier.
- Added menu item to open Project Validation window (`Window > XR > OpenXR > Project Validation`).
- Project validation window now supports manual fixes for an issue.
- Project validation window now supports optional help links for an issue.
- Added `OpenXRFeature.OnEnableChanged` method to give features a chance to handle their enabled state changing.
- Added `IPackageSettings.GetFeatures` method that returns all features of a given type from all build targets.
