com.unity.xr.openxr 1.5.3
Notes: processedReleased September 29, 2022
Unity Compatibility
Minimum Unity: 2020.3 (0b14)
Package Dependencies
🔧 Bug Fixes
- Fixed `XRInputSubsystem.TryGetBoundaryPoints` returning inaccurate values. If you have guardian/boundary setup in the headset, `TryGetBoundaryPoints` will return a List of size 4 representing the four vertices of the Play Area rectangle, which is centered at the origin and edges corresponding to the X and Z axes of the provided space. Not all systems or spaces may support boundaries.
- Fixed an issue that controllers position not getting updated and stuck to the floor level when Oculus Integration Asset installed in the project.
- Fixed an issue that OpenXR libraries were included in build when OpenXR SDK is not enabled.
- Improved domain reload performance by removing unnecessary checks when entering Playmode.
- ### Updated
- Updated Input System dependency to 1.4.2.
✨ Features
- Added support for Android cross-vendor loader.
