com.unity.xr.openxr 1.5.3

com.unity.xr.openxr

Notes: processedReleased September 29, 2022

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Unity Compatibility

Minimum Unity: 2020.3 (0b14)

🔧 Bug Fixes

  • Fixed `XRInputSubsystem.TryGetBoundaryPoints` returning inaccurate values. If you have guardian/boundary setup in the headset, `TryGetBoundaryPoints` will return a List of size 4 representing the four vertices of the Play Area rectangle, which is centered at the origin and edges corresponding to the X and Z axes of the provided space. Not all systems or spaces may support boundaries.
  • Fixed an issue that controllers position not getting updated and stuck to the floor level when Oculus Integration Asset installed in the project.
  • Fixed an issue that OpenXR libraries were included in build when OpenXR SDK is not enabled.
  • Improved domain reload performance by removing unnecessary checks when entering Playmode.
  • ### Updated
  • Updated Input System dependency to 1.4.2.

Features

  • Added support for Android cross-vendor loader.