com.unity.xr.visionos 2.1.2
Source docsNotes: processedReleased December 2, 2024
Unity Compatibility
Minimum Unity: 6000.0 (22f1)
Package Dependencies
✨ Features
- Consolidated the documentation for the Apple visionOS XR Plug-in settings into a single page located at `visionOS Platform Overview > visionOS Settings`.
- Added Object Tracking support.
- Added `Use AC Tool` setting under `Project Settings > XR Plug-in Management > Apple visionOS` to make compiling reference image libraries with actool optional. This step can be done later in the Xcode project, and can fail sometimes, interrupting Build and Run.
📈 Improvements
- Quit button in sample scene is marked non-interactable in play mode to make it clear that it doesn't have any effect (`Application.Quit` doesn't do anything in play mode).
- Skip processing image marker libraries that are not included in the build.
- ### Deprecated
⚡ API Changes
🔧 Bug Fixes
- Fixed an issue where requesting a volume size that was too large or too small when connected to PlayToDevice could result in a loop of WindowStateChanged event invocations.
- Fixed an issue in `MetalSampleURP/Shaders/UnlitTransparentColor.shader` where it was writing alpha values to the framebuffer, causing pass-through to bleed through AR planes in the URP sample scene.
- ### Security
