com.unity.asset-manager-for-unity 1.1.0
com.unity.asset-manager-for-unity
Source docsNotes: processedReleased October 30, 2024
Unity Compatibility
Minimum Unity: 2022.3
Package Dependencies
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.newtonsoft-json (3.2.1)
- com.unity.settings-manager (2.0.1)
🔄 Changes
- [Added]
- Ability to create, rename and remove Collections
- Unmodified assets will not create a new version when re-uploaded (newly imported asset only)
- Ability to force a new version when re-uploading an asset by setting re-upload mode to "Force New Version"
- [Changed]
- Improve background tasks shown when importing
- Ignored assets styles inside the grid is now more obvious
- Improvements in the reimport window
- Rename Upload mode to Reupload mode
- Add focus visual state on focusable visual element
- Save inspector width between session
- Add margin at bottom of "Add Filter" button
- Uniformize asset's information labels with the web app
- Add extra space at grid bottom to allow collapsed settings bar to not hide GridItem on the last row
- Shrink the label instead of the dropdown button in update settings panel
- Added a full GridItem refresh on asset selection
- Add caches for thumbnail and primary type extension to increase responsiveness in grid view
- Put an error status on asset inside archived projects
- [Fixed]
- Fixed 400 Bad Request thumbnail error
- Ignored assets are now more obvious
- Check if scene are dirty too when importing or uploading
- Clear progress bars when starting a new import
- Import now disabled for asset with incomplete source files
- Fixes concurrent file upload errors resulting in failed asset upload.
- Fixes background task reporting.
- Removing an imported cloud asset will not delete files that are part of another imported cloud asset
- Now caching dependencies identifiers when importing asset to fix missing dependencies in the AssetDetailsPage.
- Fix Import cancel button not working when cancelling an asset import already finished before
- Remove "Fetching download URLs" background tasks when cancelling
- Move filter popup inside its window when resizing
- Fixed cancellation exceptions when displaying dependencies in details tab.
- Ignore shift selection if there is no asset selected previously
- Implement properly the Control+ click and Command + Shift + click on Mac
- Put a "No results found" message when applying a filter lead to no results
- Don't add a unnecessary tooltip that contains the same string as the message
- Fixed InProject page removal error
- Skipped upload asset don't show a progress bar
- Upload Assets button is disable when all staged assets are skipped
- Upload status mismatch not match between gridview and inspector
- Potential blank page when opening the Asset Manager and prompt to close/reopen the Unity Hub
