com.unity.asset-manager-for-unity 1.2.1
com.unity.asset-manager-for-unity
Source docsNotes: processedReleased November 29, 2024
Unity Compatibility
Minimum Unity: 2022.3
Package Dependencies
- com.unity.modules.imgui (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.newtonsoft-json (3.2.1)
- com.unity.settings-manager (2.0.1)
🔄 Changes
- [Added]
- Ability to include/exclude all scripts inside an asset to avoid eventual compilation errors
- Add a filter option in In Project page to filter by import status (Up to date, Outdated, Deleted (on Cloud))
- Add a sorting option in In Project page to sort by import status
- Reworked upload page to better reflect what's going to be uploaded
- Upload page will now display the amount of assets and their size before the upload is triggered by the user
- Update all to latest button in In Project page and in context menu
- Dependencies are now displaying their version and import status
- Displaying progress bar during asset's dependencies gathering (Upload)
- Added a progress bar displaying the computation of upload assets status (New Version, New Asset, and Skip)
- [Changed]
- Add a character limit in the search bar to avoid freeze time in the Editor
- [Fixed]
- Fixed changelogs in the version tabs not displaying properly
- Avoid duplicated dependencies in Reimport window
- Properly detect conflicts on file that has moved into another folder
- Fixed missing some dependencies (like cginc files) during upload
- Switching target project in upload page after an assembly reload not registering
- Properly fetching upload status recursively based on dependencies status
- Fixed wrong option label when asset version is different from the cloud one
