com.unity.behavior 1.0.14

com.unity.behavior

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Notes: processedReleased December 18, 2025

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Unity Compatibility

Minimum Unity: 6000.0 (16f1)

Package Dependencies

Features

  • Add open subgraph button to SubgraphNodeInspectorUI
  • Added "Rebuild" option to Behavior asset inspector dropdown menu.

📈 Improvements

  • Check Assets Integrity tool now logs warnings for blackboard variables with lost type information.
  • Added support for enumeration with `[Flag]` attribute.
  • Authoring variables of enumeration now initialize their value with first value of the enum. This fixes various issues with enumeration using explicit values.
  • Node wizard story editor now only displays words that are valid variable names.
  • Node wizard editor now have a character limit (256) and a window size limit.

🔧 Bug Fixes

  • Fixed shared blackboard variable not listening to their source variable's OnValueChanged (BEHAVB-414)
  • Fixed a bug causing the deletion of composite with its edge selected to not delete the linked node port.
  • Fixed cursor arrow icon when hovering blackboard variable unlinked button.
  • Fixed a nullreference exception on playmode exit caused by blackboard variables with lost type information.
  • Fixed various UI styling issues (enum linkfield, unlink icon 'x', vector 4 linkfield)
  • Fixed a nullreference exception when updating the package to version 1.0.13 for existing projects using RunSubgraph nodes.
  • Fixed creating a Blackboard Variable of a typed enumeration cause exception (BEHAVB-362)
  • Fixed Behavior node using typed enumeration causes exception and graph view to be unusable (BEHAVB-363)
  • Fixed Unity Behavior Node Wizard generates incorrect type reference for nested enums in BlackboardVariable (BEHAVB-366)
  • Fixed invisible scrollbar in blackboard window.
  • Fixed blackboard type registration for `Component` derived types.
  • Fixed `Run Subgraph` node not being able to detect the subgraph from a linked blackboard asset (BEHAVB-315)
  • Fixed icons when selecting asset from RunSubgraph node.
  • Fixed exception being thrown and the graph becoming unusable when a `Composite` node type goes missing.
  • Fixed `Composite` ports not being properly synchronized.

⚠️ Known Issues

  • Same Known Issues as 1.0.13
  • Runtime serialization does not support `LazyLoadReference` in Unity 6000.3 due to a missing EntityID API.