com.unity.behavior 1.0.5
Source docsNotes: processedReleased November 8, 2024
Unity Compatibility
Minimum Unity: 6000.0 (16f1)
Package Dependencies
- com.unity.burst (1.7.2)
- com.unity.collections (2.1.4)
- com.unity.dt.app-ui (2.0.0-pre.11)
- com.unity.modules.ai (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.nuget.newtonsoft-json (3.2.1)
📈 Improvements
- Conditional Branch node will log a warning in `UNITY_EDITOR` if it has no child to run. This can be safely ignored if intentional.
🔧 Bug Fixes
- `Repeat While (RepeatWhileCondition.cs)` node will correctly start its conditions before checking them, and will not wait forever if its children finished on the same frame.
- Conditional Branch node will no longer throw exceptions if there is no child set.
